>I agree with Charles that the exercise of producing a HW heroquest writeup
for a >"real" myth -- not one invented for the sake of an adventure, but one
we knew about
>already; why not one of the KoDP stories, say? -- would concentrate the
mind
>wonderfully.
I'll be the first to admit that this isn't very good but I have an attempt at the Making of the Storm Tribe HQ on my website. (It's one of the first HW scenarios I've written so I did it w/o a lot of experience under my belt).
http://www.geocities.com/bernuetz/regions/sartar/mosthq.html
This is another example of a HQ that should be doable on different levels because it can be done for so many reasons :
Oliver
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