Thanks, I'll take a look!
>This is another example of a HQ that should be doable on different levels
>because it can be done for so many reasons :
>
>1) Improve the clan's mood/improve a chieftain's skills.
>2) Start a new clan.
>3) Start a new tribe.
>4) Help to start a kingdom?
I like this idea. Greg has stated/speculated(?) that each quest can only be done once (at least to gain any benefit*). He also indicated (at Convulsion?) that once per benefit would make sense.
It kind of makes sense that the resistance might change depending on the benefits you aim for.
Thom
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