> Off list, Charles Corrigan has drawn my attention to the precise
> wording of the rules for quest challenges: only a marginal victory
is
> required for success.
>
> Presumably, the degree of victory indicates the permanence of the
> effect, as per the HQ rules, with complete victory giving a
permanent
> ability. Correct?
I had certainly assumed it was permanent either way. I can't remember
the Hervald's Helm result exactly, but I don't remember any such time
limit. It was my understanding that Quest Challenges are 'separate'
from the rest of the HQ.
Wulf