House rule for misaplying

From: Olli Kantola <nysalor_at_...>
Date: Wed, 26 Sep 2001 14:38:38 +0300 (EEST)


This is a quick fix, but a good one anyway.

The cost of missaplied worship is grueling. No-one in his/her right mind would do it. The problem is that while characters advance at a steady rate their power actually advance logarithmically. Characters using misapplied worship have to use all of their heropoints to their magic per session or maybe even the HPs from several sessions.

Here is the fix:

Double cost equals normal cost +2
Triple cost equals normal cost +4
Quadruple cost equals normal cost +8

I like it. It still cost ou much more, but you can do it the wrong way around if you like.

What do you think?

Olli Kantola

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