Re: Re: Dropping Action Points

From: Roderick and Ellen Robertson <rjremr_at_...>
Date: Mon, 17 Apr 2000 19:09:21 -0700

> Roderick, I'm sorry to frustrate you, but those extended contests can go
> for a long time (based on luck some of those times) and that actually
> reminds me off the endless attrition of D&D somewhat as well. It also
> to have irritated some of my players a bit last game session. I also feel
> that extended die rolling interferes with the game flow to some degree.

I'm sorry to have snapped, it just sometiomes seems like people aren't giving their imagination reign. I won't say that the AP system "allows you to roleplay your fights" or any nonesense like that, but I think it gives the players a bit more control over what their characters are doing. I haven't seen another game system that allows you to say *mechanically* "I'm going all-out" or "I'm feeling him out". Sure, in RQ you could *say* it, but the mechanics didn't *support* it. Rolemaster at least gave you the opportunity to use your skill to augment offense or defense.

Personally, I think the system is good, and it appeals to my sense of having a say in how my characters are fighting/debating/whatever.


Powered by hypermail