Re: Tweaking augments/Increasing Wealth

From: Alex Ferguson <abf_at_...>
Date: Fri, 28 Sep 2001 21:26:38 +0100 (BST)

Graham Robinson:
> If you want just one, I would have thought using the 'buying resistance'
> version would be better. Ready cash, buying ability, and so on are common
> needs in a game, whereas 'if I spend every penny I have, including selling
> everything' is not.

You may have a point. I suppose I'm just bugged by the lack of clarity of the existing account of the wealth numbers, and the difficulty of getting any sort of useful feel at all for "what my total wealth is".

> Given that a factor ten or so between the two is probably reasonable, I
> suspect this is getting into quibbling...

And that would be so beneath us both. ;-)

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