> -----Original Message-----
> From: Tom Merchant [SMTP:elysia69_at_...]
> Sent: 18 April 2000 10:37
> To: hw-rules_at_egroups.com
> Subject: re: re: re: dropping action points
>
> >If you're intent on dropping the extended contest try
> >this :-
>
> > 1) simultaneous roll to hit as a standard opposed
> contest. Apply all
> bonus that affect skill and use appropriate combat
> skills.
> > 2) If the result is a marginal sucess or better then
> do damage.
> > 3) Damage is also a standard contest using say
> Strength (+ AP
> affecting bonuses) vs Body ( or size or bulk.......).
> Include armour and
> weapon values here too.
> > 4) result as per consequences table.
>
> I came to the same solution. Neat and doesn't step too
> far from the rules. I'll still be using APs for horse-
> races, debates and so on. If you make part 1) what
> happens if you fail part 3)? Normally in a contest
> that means your opponent wins.
>
> I really, really like HW by the way. Just some
> customisation required.
>
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