Re: Qualitytable

From: gamartin_at_...
Date: Wed, 17 Oct 2001 15:27:36 -0000

> The above question is a perfectly "legitimate" one in game terms,
> and one that's indeed quite likely to _arise_, in some sort or
> another, if you're playing a game set in Glorantha, rather than
> in a neat little Platonic world of HPs and APs that rarely relates
> to the same.

The system as writ is designed to prevent it from arising. As had been discussed previouasly, "acquiring" these cows is not the end of the story. You might have social obligation and debts to pay off (reflected in your reklatively low 5W rating). You might increase welath more easily by giving the cows to your liege and then basking in the largesse of free food and beer on tap for the next year. The imponderables are immense, so the system takes a mechanical shortcut, opts out of trying to SIMULATE the economy, and instead demands the player NARRATE the economy. In other words, the acquisition of cows is no more directly related (in a cause and effect sense) to a wealth issue than your particular weapon is to a combat task. They are both in fact props which allow the player to exert a game mechanical change through the expenditure of HP's (or AP's in combat).

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