> pause) wealth. The idea that anyone in their right mind would allow
> spending wealth to buy something would in and of itself increase
your
> wealth is so silly that I couldn't imagine _anyone_ considering this
> as a "good narrative reason" for doing do, with or without a table
of
> "how much wealth might my Wealth represent".
The pelts-for-beads example is exactly such a situation. As soon as the transaction has occurred, the wealth of both parties increases. Or at least, could do if they spend the HP.
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