Re: HW as a concept, and _Adding_ abilities, wealth and wells

From: gamartin_at_...
Date: Fri, 19 Oct 2001 10:44:35 -0000

> pause) wealth. The idea that anyone in their right mind would allow
> spending wealth to buy something would in and of itself increase
your
> wealth is so silly that I couldn't imagine _anyone_ considering this
> as a "good narrative reason" for doing do, with or without a table
of
> "how much wealth might my Wealth represent".

The pelts-for-beads example is exactly such a situation. As soon as the transaction has occurred, the wealth of both parties increases. Or at least, could do if they spend the HP.

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