Increasing abilities.

From: Alex Ferguson <abf_at_...>
Date: Fri, 19 Oct 2001 17:17:49 +0100 (BST)

> So I was told. However, you may recall I raised the problems of Quest
> Challenges increasing the ability wagered (double it or lose it). The
> reply was that Quest Challenges don't increase the ability you wager,
> but instead give you new abilities. If so, a Quest Challenge can not
> make your best ability better (that is, give you rapid advancement);
> it can only broaden your stock of good or OKish abilities (not a bad
> thing in itself). So Quest Challenges are not the solution to the
> problem.

But, so turn this thread full circle, they potentially are, _if_ we had usable rules for adding ability scores.

(Such that say 2W2 + 2W2 = 2W3-ish, etc.)

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