Re: _Adding_ abilities, wealth and wells

From: Thom Baguley <t.s.baguley_at_...>
Date: Mon, 22 Oct 2001 14:47:01 +0100


> From: jualra_at_...
>Subject: Re: _Adding_ abilities, wealth and wells
>
>> However, I find the wealth rules work just fine if you add a touch
>> of common sense (you can't buy something that doesn't exist) and
>> are careful about adding resistance values together.
>
>But how can you be careful about it? I just don't think you can add
>values together _at all_.

I meant careful in the sense of not doing it when it doesn't make sense. For example ...

>> Adding resistances works fine at low levels (or for buying multiple
>> items: 10 cows for 4 horses or whatever).
>
>What do you mean with low levels? What WOULD let your players buy
>with 10 cows and what wouldn't? The rules work if the wealth rates of
>the original items are VERY close to each other, but not in any other
>case IMO.

That's more or less what I meant. I think they word for 10 swords for 8 cows etc. (not got exaxct values to hand).

Thom

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