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Speaking as an evil Narrator, I'm perfectly happy for players to occasionally use Flaws to their "advantage" (though I agree with you that it shouldn't happen excessively, so if they try that they *will* suffer as a result of my displeasure). If they do, I'll usually insist on increasing the rating of the flaw by one or two.
This increase in the rating, of course, only makes the Flaw that much more significant on the occasions when I, as the rules give me license to do, use it *against* the player. By giving the player the choice to bring the Flaw into play in a "positive" way, I'm merely tempting him into storing up more trouble for himself later. <evil cackle>
Regards,
Bruce
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