Re: Re: Just Curious

From: Benedict Adamson <badamson_at_...>
Date: Wed, 23 Jan 2002 08:39:32 +0000


jeffkyer wrote:
...
> I have allowed Fly but
> I've treated it as the magical affinity. I'm willing to decide if its
> a single trick (pay for a feat) or a complex ability (pay as
> affinity).
>
> This is only for Theists now.

...

I've always considered these 'special' magic abilities to be like feats rather than affinities: specific, cost 1 or 2 HP per +1. I'd be rather strict with improvisational penalties if the ability had a general name, especially if it mimics an existing affinity (as for the 'Fly' example)

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