wrote:
>>The Cultural is "What everyone does" even if they don't make a
living at it
or specialize in it - all Heortlings can farm and fight, even if they
do
other things as their primary jobs. All Americans can drive, but only
a
relative few "make a living" at it (Chauffers, Bus Drivers, Long-haul
truckers, Race-car drivers, etc). I'd give those occupations modified
"Drive" skills in their Occupation Keywords - "Defensive
Driving", "Drive
Long hours", "Drive Really Really Fast", etc. So while Joe American
can
"Drive" with no augments, Bill RaceCarDriver can Drive and/or Drive
Fast (He
could have a high "Drive Fast" and a low "Drive" ability: when it
comes to
in-city driving he's no better than anyone else - no stoplights on
the Race
Track!) and can use one to modify the other.
Now, many young men put a few HP into "Driving", or even "Drive
Really Fast"
when they are still under 25 (see various Insurance companies for
their
"Male, 16-25" policy rates...) but this doesn't mean that *everyone*
should
have elevated Drive skills.<<
What about skills which "everyone" in a culture knows at a fairly
high level? I'm specifically thinking of Riding ability among nomads.
13 strikes me as being to low. Perhaps some cultural abilities should
be listed at 13 and some at 17.
Mark Mohrfield