> I wrote, of mastery levels:
>
> > What slows things down is that the
> > game system has too many of them, so you too frequently need to
> > convert them to APs.
>
> Another way excessive masteries hurt play speed is that they bring
> the cancelled mastery special rules into play. (You can't just drop
> the bumps, since you could end up with two masters with target
> numbers of 2 and 3, missing all the time.) Since a missed roll may
I just love the mastery system and bumps. The game is really easy and
we do not have any problems whit the rules. I just have to say this
because it seems that every one here is just complaining how hard and
difficult it is to play Hero Wars.
-Petteri