HQs -- why bother?

From: Alex Ferguson <abf_at_...>
Date: Fri, 15 Feb 2002 17:55:52 GMT

Benedict:
> As characters become more powerful, more of the episodes they are in
> are heroquests, so more of the HPs the player has to spend come from
> heroquests. It works out OK. There is no 'easier route'; the episodes
> of a powerful character are just as difficult as those of weak
> characters, from the player's point of view.

That's the most defeatist approach I've ever heard to gaming heroquests I've ever heard (and I've heard a few). The above is to _entirely_ negate any distinction between HQing and other play, in both narrative terms, and cosmologically.

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