Nobody is saying that having powerfull characters is wrong, just that it seems to be too easy under the current rules for anyone to get a super-powerfull character simply by turning up to the game session every week. Surely heroes should preferably gain their advanced powers and magical super-abilities through heroquesting, not routine broo-bashing.
I'm not entirely sure I buy this argument, but I'm not familiar with the circumstances of the campaigns in question. I don't have any personal experience to guide me.
> In fact, could it be better to have a slightly more playful or
> experimental attitude towards Gloranthan history in general?
I agree, but what's that got to do with the rate of character advancement?
Simon Hibbs
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