Thanks for the examples, but could it be the general rule for any kind of simple contest?
For example, in a discussion, my opponent can't profit my terrible mistake, because he has a very bad day, like me.
Drinking poison: If I don't have a ability of 'Resist Poison' with mastery, I think it's easier for a letal, instant poison of potence 2 to provoke my death that a poison of 20 or 1W.
Climbing trees, stealth vs perception, making feats 'against the world'... In all those cases, the Fumble vs. Fumble result looks odd for me. I have been 'destroyed' because the Fumble of my opponent!
The player that has suffered a Complete Defeat may think that this rule is unfair (specially if his hero is dead).
Regards,
Antonio
Powered by hypermail