Re: Re: Magical Augments - A little extreme?

From: Peter Metcalfe <metcalph_at_...>
Date: Fri, 12 Apr 2002 10:01:11 +1200


>Me> Destruction of sword - loss of edges and augments involving
> > the sword.

> > Destruction of shield - loss of edges and augments involving
> > the shield.

>This is, in my mind, not how Augmentation works. This IS how the
>feats would work if used stand-alone.

I fail to see the difference. The topic is a Humakti who uses all these feats as augment. The augments from certain feats such as truesword stroke would seem to me to be lost with the sword.

> > >If a character used 'Burst of Speed' as well as some weapon
> > >Augment to move faster in a combat, would you require two
> > >Actions for 'move around' and 'attack'?

> > No. I simply disallow those feats to combine for the same
> > reason that in Runequest, one couldn't have two bladesharps
> > on the same weapon.

>I don't see how these two compare to two Bladesharps, however.

Would you in Runequest allow two mobility spells on the same person to have cumulative effect? That to me appears to be what you are arguing for with "burst of speed" and "move faster in combat". If the feats were sufficiently different in effect (like RQ's strength and bladesharp), then I would allow them to be cumulative.

--Peter Metcalfe

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