Yes, and I found it full of excellent advice.
>>Its interesting that he certainly doesn't consider it the
best system for all groups, but rather as one end of a 'continuum of
crunchiness'. A game for storytellers, very unsuited for powergamers
(Robin uses neither description pejoratively).<<
Note that Robin Laws uses a somewhat different set of gamer types than the normal "four-fold path." As well as power gamers and storytellers, there are butt-kickers, tacticians, specialists ,methodactors and casual gamers. Finding out just what each of these types wants and finding a GMing style balance between those who form your group is what most of the book is about.
Mark Mohrfield
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