Re: Automatic augments: no more ranks?

From: ian_hammond_cooper <ian_hammond_cooper_at_...>
Date: Thu, 18 Apr 2002 16:19:42 -0000


Benedict Adamson wrote:
>My suggestion gives players the flexibility to do that kind of thing
with all items of equipment, if they wish.<

But my issue is that, I don't think that normal equipment is that interesting in play or narratively. If we found it interesting then I suspect that edges would work for us because the extra bookeeping would be sustained by the interest in the effect.

> Can something become magical just be association with great people
and great deeds? The Angle Saxons thought so, with their concepts of heirloom treasures (laf, mathma).<

But these are items with a history. Its less an issue of whether they are enchanted, but that they are interesting in play, because using them invokes the history.

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