> I use standard carryover like:
>
> Complete Defeat -4
> Major Defeat -3
> Minor Defeat -2
> Marginal Defeat -1
> Tie 0
> Marginal Defeat +1
> Minor Defeat +2
> Major Defeat +3
> Complete Defeat +4
Sorry, this thread is sort of my fault but I want to get my head around the various ways missile fire might be done using HW/HQ.
Are you saying that you do a series of simple contests and these generate bonus or penalty APs (as above) added to the AP total when an extended close combat contest begins?
Thanks
Graham
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