Yes, Benedict, but if someone likes to invent special rules and asks a question and someone else likes the practice too and answers, I don't think it is a problem, not to me, anyway.
Others like to invent rules to "better simulate fencing" or to "better simulate making love" and the system can be easily adapted. That's a strength too.
Strictly speaking, even the Theist Magic rules specified in TR and in ST are unnecessary for Hero Wars. Useful, but not absolutely necessary.
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