>present it says +1/1HP but this is an unclear area which will be
>sorted out properly in HQ. FWIW, I think allowing any hero to
>increase an ability with a whole range of very different weapons at
>just 1HP a pop makes no sense, anyway!
This was, of course, argued over many times before. Sounds like it's too late for any further arguments though. Hopefully the 'new' combat skills make some sense - 'Sword Combat' is a meaningless over-generalisation of many, many, highly differing weapon skills. 'One handed swinging bladed', 'One handed swinging hafted' etc. would be properly called NARROW skills. Even 'Swinging Sword and Shield' or 'Thrusting Sword and Shield', since the types of sword used vary little when you also have to carry a shield.. There is virtually no similarity whatsoever between Gladius and Claymore skill...
Wulf
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