Re: HP rationale

From: jamesjhawkins <James.Hawkins_at_...>
Date: Fri, 30 Aug 2002 13:31:44 -0000

Surely boring play is its own punishment?

On bonuses I have a scale roughly as follows, most valuable first:

  1. Bonus HP
  2. Directed HP
  3. Directed HP but a Flaw must be taken or increased as well
  4. Nothing.

sjjh

Powered by hypermail