Handicap and Edge alternatives
This has probably been addressed a dozen times but, I know from many
previous posts I'm not alone in my dislike of Handicaps and Edges,
and that from the talk they are likely to be done away with in
HeroQuest. But I, and members of my group still heavily influenced by
more wargamingesque games, feel that having a really big axe should
count for something. So my question is how are people replacing this
awkward mechanic, I'd rather not ignore the difference between
opponents' arms and armor all together.
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