Re: Handicap and Edge alternatives

From: atomikdog2001 <atomikdog2001_at_...>
Date: Thu, 10 Oct 2002 17:21:57 -0000


> There was a suggestion that at one point in the HQ testing bonuses
> would replace edges, so a heavier weapon would give a plus to the
> skill used. I've thought about this a lot, and decided it's easier,
> quicker, and probably more in keeping with HW/HQ (edges felt like
> 'hit=damage', while bonuses add in the intimidation factor of a
nice
> hefty Lochaber...).
> Exactly WHAT bonus was not said, but a direct translation
edge:bonus
> isn't ruinous.

This was the direction my thoughts were headed, but the thought of an extra sharp 2hnd swrd and platemail getting a +10 bonus is a little intimidating. Which I guess would explain a lot of the +10.

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