Re: Another animist question

From: Wulf Corbett <wulfc_at_...>
Date: Wed, 16 Oct 2002 12:59:25 -0000

Getting TO the Spirit World is only half the battle. If Spirit World Travel is your best skill, then Spirit Combat isn't...

Besides, travelling to the Spirit World to collect spirits assumes you will play the capture of spirits out, which is pretty boring for the non-animist character players. Buying a new spirit with HP, according to to the rules, gets you a 12 Might spirit, regardless of your abilities. New Feats or Spells start at the current level of existing ones.

Wulf

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