- In hw-rules_at_yahoogroups.com, "Kevin P. McDonald"
<paul_mcdonald_at_n...> wrote:
> Wulf writes:
>
> >personally I just never liked those rules. They jar badly with my
idea
> >of feats. Feats are, after all, supposed to be the re-enactment of
> >your deity's actions. How do you 'delayed action' Leap Over
Water, or
> >Run Across Treetops? You do it by... doing it. Now, of course,
> >Swordhelp and the like sound and act more like the old simple
Spirit
> >magics, but they SHOULD work according to the same rules.
> >
Another restriction with delayed spells you could use would be that
it has to be done in a temple/shrine, 'in the presence of the god'.
This would prevent them doing it each day of their adventure. It
might also require them to be in good with the local priest...