Re: Dodge skill

From: flynnkd2 <flynnkd_at_...> <flynnkd_at_...>
Date: Mon, 03 Feb 2003 00:19:16 -0000


Dodge sounds a bit generic and all-encompassing.

Should the use of Dodge vs missiles be treated as an improvised version of Dodge, or should the player be made to take "Dodge vs Missile" specifically.

The CC skill allows for subskills (as in effect do Affinities), has anyone extended this aspect to other skills, like Dodge? or Stealth?

Powered by hypermail