wrote:
> <simon.hibbs_at_m...> wrote:
>
> > In hero Wars you don't need to spend a Hero Point to activate
> > magical abilities although you may need to do so to get a
> > Complete Success.
> >
>
> What is the difference between requiring a HP but only needing a
Major
> success and not requiring a HP, but demanding a complete success
> (which may need a HP to achieve?)
>
> Or in other words, does the proposed rule change make much of a
> differenc in most cases?
The idea was to activate the player into a heroic/godly mode, where
they were duplicating the literal feat for one round only. Another
HP would be required to push it to critical... but your point is
taken.