Re: Maximum improv penalty

From: Nick Brooke <Nick_at_...> <Nick_at_...>
Date: Thu, 20 Feb 2003 16:55:52 -0000


Simon writes:

> As a narrator I tend to hand out what at first seem quite harsh
> improv modifiers of -5 or -10 when the rules suggest penalties
> around half that, but when you take into account augments it's
> actualy quite realistic and gives the game a texture that petti-
> fogging modifiers of -1 or -2 can't.

An excellent short article about this sort of thing in "Moon Rites", by Sandy "Quad Damage" Petersen. The HQ guidance points in the same direction: don't sweat the small stuff, make defaults higher, etc.

Cheers, Nick

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