Not _no_ effect; you're turning a Minor Defeat into a Marginal one. (Or in an EC, halving your AP loss.) Still not the best "bang for the HP buck" though, no.
> This seems to happen quite often.
Indeed, success/fail is going to be about half the outcomes between roughly equal opponents, and in the majority of situations, one's HP-bump-up will have exactly that effect. After all, chances are you failed _because_ you rolled worse than your adversary...
> Providing means for spending more than BHP and allowing HP expenditure
> to bump down might get around that problem.
BHP? I don't think Graham was suggesting bump-downs as an extra tactical option; rather that, in the situtation where, under the (rumoured/ previewed) that _effect_ of a bump-up was to bump-down (the new rule for getting "better than a crit"), you be allowed to get this effect by spending said HP, as opposed to having a special case prohibition against doing so.
Cheers,
Alex.
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