Re: Why invest HPs into a magic weapon...

From: aescleal_at_...
Date: Thu, 6 Mar 2003 08:23:43 +0000 (GMT)


The main reasons you'd create magic items as a theist are:

Cheers,

Ash

PS: If you create a magic item, doesn't it get the same ability level as the feat of the person that created it?

> from: flynnkd2 <flynnkd_at_...>
> date: Thu, 06 Mar 2003 02:50:16
> to: hw-rules_at_yahoogroups.com
> subject: Re: Why invest HPs into a magic weapon...
>
> On the assumption that you expend a HP to create a weapon with 12
> skill in some skill that can be used to augment your CC, and
> increasing that weapons skill is by HPs (1 for 1), but the bonus you
> get is an augment, 1/10th, and that you could simply increase your
> CC skill instead...
>
> Why would anyone enchant a magic weapon? (other than needing a magic
> weapon to hit something)
>
> The value return from HPs is extremely poor compared to simply
> increasing your skill.
>
> Further, if you enchant a Feat into a weapon are you enchanting the
> Feat (which you have no skill value) or an aspect of the Affinity...
> in which case to increase that would cost 3 HPs, an even worse ratio.
>
> My players are asking me this, and I cant see any reason to be
> honest? Is there something I am missing?
>
>
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