Re: augments - in reverse

From: flynnkd2 <flynnkd_at_...>
Date: Wed, 26 Mar 2003 23:05:06 -0000


Has anyone tried allowing magical Feats to be cast at an enemy to anti-augment them? This would be an improvisation to start with (+5 resistance or more), and would be at range and vs another (which in my game would give more resistances).

It maybe an extra complication but would give Feats an extra use in a long combat...

The same limits would have to be applied as if augmenting, only one anti-augment per affinity... would be the same as the old dullblade spell.

Kevin F.

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