From: Viktor Haag <vhaag_at_...>
Date: Wed, 26 Mar 2003 11:25:17 -0500
David Dunham writes:
> > I'm not completely happy about the change, but apparently > HeroQuest drops the simple "roll to see if you succeed" and > makes everything a contest.
What was the thinking behind this decision? (I'm not pro or con,
really, I'm just interested in the movtivation for this rules
change.)