> As you're asking on the hw-rules list, I guess you mostly
> want to know
> how 'training' increases ability ratings. HW already has rules for
> increasing abilities: spend HPs. As 'training' is unlikely to be
> 'related' to the previous episode, the HP cost will be double normal.
The other way to do it is for the player to go and ask/negotiate for the
training at the end of the planed episode, but still in game. That way
he could reasonably then clam the "related to episode" cost for the
increase in skill. Also emphasises the relationship to the one giving
the training.
Andy
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