On Wednesday, April 16, 2003, at 10:35 PM, David Dunham wrote:
> Dave on my summary:
>
> > He pretty much covered it. The only thing I'd add...
> >
> >> Magic is more expensive to improve (the average person will spend 2
> >> HP to improve a talent, feat, or spell).
> >
> > This applies only to mixed magic (having, for instance, affinities as
> > well as fetishes or charms). If you "concentrate" your magic, the
> costs
> > are basically as HW.
>
> True. I left this out intentionally in an effort to simplify -- IIRC,
> Oliver wanted beginning characters, and I had mentioned Common Magic.
> I had figured that they could decide to concentrate once the rules
> were published.
I figured that was probably the case but I didn't want people thinking that magic costs had just flat out doubled.
Dave
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