Nothing really, but my preference is for situations where, if the player has Hero Points, he cannot fail. It seems to me that high ability is what stops you failing, Heroic-ness makes you fail in ways that might still achieve your objective.
<< If they are doing something truly egregious, like I dunno wandering
around town killing everyone then you can always solve the problem by
throwing more enemies at them in the next session. If they are simply
using HPs to save their skin against tougher opponents, well, isn't
that "being heroic"? >
Saving someone else's skin is being Heroic. Saving your own is being cowardly/pragmatic/sensible. (IMO). I might be in this state of mind through recently reading some of the Trojan War in which Heroes do spectacular heroic fighting but still seem to end the day wailing and making funeral pyres and being miserable.
Keith
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