RE: Re: Augments?

From: Graham, Andrew <agraham_at_...>
Date: Thu, 8 May 2003 12:06:46 +0100

> No problem! I was being a little bit bit facetious. In the augment
> thing, it may be that the pendulum has swung the other way (towards
> non-magical augments) too far.
>
> I know that I have mixed feelings about the new follower rules. They
> make for much more flexible and _interesting_ folks. But they are
> strictly tied to numbers now, not the hero's abilities. It
> removes the
> uberfollower but followers become increaseingly fragile as the game
> progresses (unless you want to upgrade your sidekicks with precious,
> precious HP).
>From what I have heard so far only the sidekick [are you limited to one
sidekick?]
can be improved.

As normal Followers only have a single keyword as an ability they cannot be improved by the player.
Only be the narrator, is this correct ?

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