[snip]
> Sound any good?
Sounds like most RPG combat systems out there: Roll to Hit, Roll to Damage. Some systems even have the "To Hit" roll modify the "Damage" roll.
Not to say that it isn't a useful model to use in play (which is why so many RPGs use it). You'd also have to decide how to split your Weapon Bonus/Edge - All on To Hit, All on to Damage or a split between the two.
RR
It is by my order and for the good of the state that the bearer of this has
done what he has done.
- Richelieu
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