>For what it is worth, here is an idea I had under HW rules, where
>cultural keyword skills also started at 13:
>- first increase four (background or cultural) skills from 13 to 17.
>- Then increase two from 17 to 1W, and one skill from 17 to 5W.
>(The two step was just to prevent too much min/maxing abuse).
>
>I figured four skills was about right for cultural or background
>things that you used enough to have them equivalent to your
>professional skills.
I like this a lot. Another possibility that this inspired is to allow the first character creation point spent on a background skill take the ability to 17. You could say that this doesn't apply to the 10 point limit as well.
Camo
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