"If the player wants, one of the hero's key words can start at 13 instead of 17, and in return one of his or her other abilities can start at 17 instead of 13."
In general minimaxing terms it is a clear loss, but it would still be appealing for some heroes. The added bonus is that it leaves the current rule as a default. Of course, most narrators would probably allow this anyway if you asked nicely :)
--Bryan
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