Re: Do the rules determine the nature of Glorantha?

From: Roderick and Ellen Robertson <rjremr_at_...>
Date: Tue, 23 Sep 2003 18:08:50 -0700


Basic answer: NO!

As Greg has said many times, "Play the story, not the rules".

> 1. Is there a Glorantha independent of the rules, or do the rules
determine
> the nature of Glorantha? (This is really addressed toward the FAQ folks.)

There is. Glorantha has appeared in stories and other games without regard for the current HeroQuest rules.

The Rules were written in an attempt to produce the most normal results for "Glorantha". Sometimes Gamesmanship got in the way of Glorantha Rules-Writing.

> 2. Is the scaling of penalties with wizardry church congregation size
> intended to be a part of the reality of Glorantha? (The wizardry chapter
> does not address the repercussions or implications of this of this,
> regardless of the novel approaches that have come up in the mailing
lists.)

I don't remember any in-depth discussion of them, I doubt any of us really thought of it.

> 3. Is the loss of Donandar and Lanbril common magic if you specialize in
> the magic of a non-Common Magic "subcult" intended to be a part of the
> reality of Glorantha? (Example: Worshipping Skovara gets possible access
to
> Donandar talents, but specializing in order to gain Skovara's feats
> involves a loss of Donandar talents.)

Not sure. My gut says "Yep, that's right - if you want to worship one specific aspect of the 'common religion' then you're going to miss out on some of the broader applications". The difference between going for Deep vrs Broad knowledge.

> 4. Puma loss of innate shapechanging when specializing in other than
Common
> Magic (included only for completeness).

Does not occur.

> 5. Now that Kero Fin and Engizi are landscape deities, are their Storm
> Tribe cults still relevant (now that having 140 worshippers can drop the
> resistance to climb Kero Fin to zero)?

Yes.

How do you figure that 140 worshippers drop the resistance to zero? Giving Total Support they'd only give the climber +13. What rule(s) are you using?

> 5. I'm sure there are other such repercussions of the rules; is this list
> worth collecting and commenting on?

Yes. I am collecting questions for the FAQ.

And that's the second question 5.

RR
It is by my order and for the good of the state that the bearer of this has done what he has done.
- Richelieu

> I know it sounds esoteric, but it's a basic question that relates to the
> consistent presentation HQ at non-Glorantha conventions. For example, I
> asked earlier if the this trend (congregation blessing penalties
increasing
> with congregation size) is an intended consequence of the rules. The only
> semi-official reply I got was that 'handwaving' the bonuses and penalties
> sounded good. That's fine for my home games where I will do whatever I
> want, but it is not sufficient for explaining this game to the uninitiated
> at a non-Glorantha convention.
>
> Why am I asking questions like this? Because I have been and will continue
> to run HW/HQ at non-Glorantha cons in the US. I would also like to be able
> to answer such questions when they arise and answers like YGWV are dodging
> the issue. It's irritating enough to change my home HQ games every time
the
> rule set is rewritten, but running the game at cons with different
> assumptions is a potential nuisance.
>
> The puma-shapechanging-innate-magic-loss discussion showed that the rules
> may be incorrect, or subject to change or clarification, which goes beyond
> a YGWV dismissal of such questions, so, here are some example questions:
>
> 1. Is there a Glorantha independent of the rules, or do the rules
determine
> the nature of Glorantha? (This is really addressed toward the FAQ folks.)
> 2. Is the scaling of penalties with wizardry church congregation size
> intended to be a part of the reality of Glorantha? (The wizardry chapter
> does not address the repercussions or implications of this of this,
> regardless of the novel approaches that have come up in the mailing
lists.)
> 3. Is the loss of Donandar and Lanbril common magic if you specialize in
> the magic of a non-Common Magic "subcult" intended to be a part of the
> reality of Glorantha? (Example: Worshipping Skovara gets possible access
to
> Donandar talents, but specializing in order to gain Skovara's feats
> involves a loss of Donandar talents.)
> 4. Puma loss of innate shapechanging when specializing in other than
Common
> Magic (included only for completeness).
> 5. Now that Kero Fin and Engizi are landscape deities, are their Storm
> Tribe cults still relevant (now that having 140 worshippers can drop the
> resistance to climb Kero Fin to zero)?
> 5. I'm sure there are other such repercussions of the rules; is this list
> worth collecting and commenting on?
>
> Thanks,
> Andy
>
>
>
>
> To Post a message, send it to: hw-rules_at_...
> To Unsubscribe, send a blank message to: hw-rules-unsubscribe_at_...
> To Complain constructively please email me at steve_at_....
>
>
>
>

Powered by hypermail