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I think it's because Flesh Man is the archetypal human, and thus teaches how to use your own human abilities (i.e. how to develop talents) rather than rely on gifts from possibly-unreliable gods (i.e. feats). But that's just my guess.
If that's true, it would account for the sticky Heortling wicket--relying on Flesh man abilities is, to an extent, showing a lack of faith in the gods to help you. Entering deeply into the divine mysteries would force you to give up the crutch of your human talents, and rely on the gods.
(Am I completely off-base about this?)
But I *do* think Heortlings can get common-magic feats, from sources other than Flesh Man...
--AMS
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