- In HeroQuest-rules_at_yahoogroups.com, "Roderick and Ellen
Robertson" <rjremr_at_s...> wrote:
> For my next session i´m creating "monsters" that are fearless-they
> afraid, lets say because of their alien nature, or like a robot
> incapable of.
> What rating would you assign them?
> One thought of mine was: they dont need a rating, they are just
> afraid. You can always narrate that.
> But then again i´m thinking about augments, or attacking someone
> fearlessness. For that they would need a rating....but how high ?
> Comments ?!
Whatever fits into your group. Basically I dont bother giving my
grunt npc's any rating, I simply give them the groups average rating
plus or minus 20, depending on how tough I want the encounter.
A particular named foe I might detail with skill levels and
augments, but again they are entirely fluid depending on what the
players do. My npcs tend to be pretty dynamic in abilities... ))
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