- In HeroQuest-rules_at_yahoogroups.com, "simon_hibbs2"
<simon.hibbs_at_m...> wrote:
> I may be wrong though. When it comes to actualy creating characters
> and playing the game it may work out fine, but I am concerned that
it
> will lead to fiddly minimaxing what common magic you get based on
> what magic you're going to concentrate on later. I'd be very
> interested to hear people's experiences of using the existing
system
> in play.
>
>
> Simon Hibbs
Very few problems so far with actual play. And no problems with the
seven "cold" demos of HeroQuest I've run so far in the last two
months (non-gloranthans). Could be a case of more arm-chair GMing.
Iam somewhat reminded of the sort like we had a few years back.
Jeff