Joining a landscape guardian "band"

From: Bryan <bethexton_at_...>
Date: Fri, 17 Oct 2003 16:31:13 -0000


Any idea on how one goes about becoming a follower of entities like the Engizi River or Chalk Man? These are large, easily seen landscape features, but it as easy as walking up and making the right sacrifice? Or do you have to find an existing member in good standing to teach you the secret handshake? Or do you have to find a leader of some sort (are there leaders for this this sort of "hero band"? It wouldnt' seem obvious).

>From a character creation point of view, I guess it is as easy as
saying "George follows Chalk Man." In play I assume the usual 1 HP cost applies, and there may be an ability test of some sort for some of them (maybe the Engizi wants you to swim, maybe Chalk Man wants you to get lucky).

Do you have to stay nearby to make regular sacrifices to stay part of such a band? In other words, if George is a follower of Chalk Man, and he moves to Prax to escape lunar pressure, can he still use Chalk Man's magic to fleece the lunar soldiers with gambling sticks? Or maybe at first, but after a year he loses the ability for not having been back to visit?

For that matter, is there any limit to the number of landscape guardians you can follow? Obviously you can have multiple guardians in a general sense (like clan, war band, and hero band), and of course iin terms of hero band most groups are somewhat jealous of your time--if you are part of the Black Thorn Reavers they expect you to be along pillaging and terrorizing, not always bowing out becuase you are busy with the Happy Bunny Patting Society. BUT, landscape guradians have "bands" that would seem less exclusive...presumably you may need particular virtues to join certain of them, but in most cases it is just "I'm gifting you in return for your protection" without a real philosophy behind it. So that those living in the area between the Creek and the Chalk Man may sacrifice to both for their differing protections, and if they meed Granny Vo in the wilderness to her too, and if there is an Ernalda hill near them then gift it too.....potentially going to many landscape guardians.

Anyone have thoughts?

-Bryan
I'm wondering because purely from a munchkin point of view, in early character life the abilities granted by guardians

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