Re: Do Anything 5W

From: Roderick and Ellen Robertson <rjremr_at_...>
Date: Fri, 19 May 2000 13:54:27 -0700

> Has anyone had problems with "do anything" abilities, such as
> being over-used? The broader the ability is, the more often it will have
> appropriateness penalty applied, but it's still cheaper in the long run to
> improve one ability than two. Could this be balanced by only allowing
> advancement if the ability has been used without any appropriateness
> during the episode?

Someone had the idea (a month ago?) of charging "Unrelated to the story" (2x) or even "Affinity" (3x) HP costs for these sorts of skills. I wish I'd thought of it myself.


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