>Just to make a suggestion - the players (including the narrator) should have
>to specify that they are going for a "special effect", it shouldn't be
>pulled out of the blue.
Absolutely what I was getting at. But phrased very nicely.
>Then problem I have with Paul's "no physical action" ruling is that there
>were no *narrative* elements to point to which I would say "yep, looks like
>he's up sh*t creek". instead it was a bald statement that it wasn't allowed.
I'd agree with that one too.
Cheers,
Graham
Powered by hypermail